Additional Functionality: Increase Detainment Strike's Stun duration by.Auriel can store up to 475 (+4% per level) energy. Auriel can only have Bestow Hope on 1 ally at a time. While they remain near Auriel, 30% of their damage to Heroes and 10% of their damage to non-Heroes is converted to energy. Passive: 60% of the damage Auriel deals to Heroes and 20% dealt to non-Heroes is stored as energy. If they collide with terrain, they are also stunned for 1.25 seconds and take an additional 165 (+4% per level) damage. Sweep the area with sacred power, dealing 40 (+4% per level) damage to enemies and an additional 160 (+4% per level) damage to enemies caught in the center.Ĭonsume Auriel's stored energy and heal allied Heroes in the area for the amount of energy consumed.ĭeal 55 (+4% per level) damage to the first enemy Hero hit and knock them back. When Crystal Aegis expires, it grants the target 75 Armor for 5 seconds, reducing damage taken by 75%.Īfter 2 seconds, fly to a target location.Īctivate to grant all nearby allied Heroes a shield for 3 seconds equal to 50% of the amount of Health they are missing. While a resurrected ally remains alive, Resurrect's next cooldown recharges 100% faster. Resurrected allies gain 200% increased Movement Speed, decaying over 4 seconds. Enemy Heroes hit by the center area of Sacred Sweep or the terrain collision of Detainment Strike have their Spell Armor reduced by 10 for 3 seconds. Passive: Auriel gains 10% increased Basic Attack Damage.Īllies with Bestow Hope gain 10% Spell Power. Quest: Each maximum energy Ray of Heaven Auriel casts increases the maximum amount of energy that can be stored by 75.Īllies with Bestow Hope gain 20% Attack Speed. Upon expiration, Crystal Aegis deals 255 (+4% per level) damage to all nearby enemies.Įnemies hit by the center area of Sacred Sweep are blinded for 2 seconds.Įnemies hit by the outer area are pushed slightly toward the center.ĭetainment Strike now pierces and hits all enemy Heroes in a line, reducing the cooldown by 2 seconds for each Hero hit. Place an allied Hero into Stasis for 2 seconds. Auriel can use this ability while dead to resurrect herself. After a 5 second delay, they are brought back to life with 100% of their maximum Health at the location where they died. Does not affect Auriel's Bestow Hope ally.Ĭhannel on the spirit of a dead ally for 1 second. Increases the energy stored from Auriel's Basic Attacks to 120% of the damage against Heroes and 55% of the damage against non-Heroes. Reward: After stunning 6 Heroes, increase this damage bonus to 250.Ĭollecting a Regeneration Globe reduces the cost of Auriel's next Ray of Heaven by 75%.Īuriel stores 25% of damage taken by allies with Bestow Hope. Quest: Every time Detainment Strike stuns a Hero, increase the stun damage by 10, up to 60. Passive: Increase Detainment Strikes' Stun duration by 0.25 seconds.Įnemies hit by Detainment Strike are knocked back 25% farther. Slow amount and duration doubled on enemies it Stuns. Increases the radius of Sacred Sweep by 15%.ĭetainment Strike Slows enemy Heroes by 20% for 2.5 seconds. Ray of Heaven also deals damage to enemies in the area equal to 30% of the energy consumed. Reduces the cooldown of Sacred Sweep by 3 seconds for each enemy Hero hit by its center. Reward: After hitting 25 Heroes, this center damage bonus is increased to 180. Quest: Every time Sacred Sweep hits a Hero in the center, increase the center damage by 2, up to 50.